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Campy Creatures Expansion 1
With Expansion I, players are given more options to customize their hand with the addition of 4 new Creature Cards, bringing the creature total to 13. Standard setup involves players having identical hands of cards, but players can also decide to play “chaotically” where each player chooses their hand of Creature cards at the beginning of the game. Feeling extra mad (in a science-y way of course)? Choose different Creature hands every round!
Expansion I also contains The Angry Mob, a new Mortal type that will move between players after capture, and three more location cards that adds further variability to the three nights (rounds) of play.
*Fits in the box* no need to clutter your shelves, Expansion 1 fits in the box of your base game
Your need for Mortals has never been greater, but you've got four new creatures to do your bidding, but watch out! The Mortals are starting to stir. An Instigator has gathered an Angry Mob! Make sure they attack your fellow scientist instead of you. Campy Creatures Expansion 1 adds four new creature sets, a new mortal set, three new locations, and 5 wooden tokens for taking creature powers. All this fits in the Campy Creatures 2nd Edition game box for easy storage. *NOTE* Requires Campy Creatures 2nd Edition. This will not work with Campy Creatures 1st Edition.