Physics for Game Programmers

Physics for Game Programmers

Product ID: 159059472X Condition: New

Payflex: Pay in 4 interest-free payments of R413.25. Read the FAQ
R 1,653
includes Duties & VAT
Delivery: 10-20 working days
Ships from USA warehouse.
Secure Transaction
VISA Mastercard payflex ozow
Buy in USA

Product Description

Physics for Game Programmers

*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics

*Ideal for all budding games programmers, with example code in Java, C#, and C

*Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET

*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.

Technical Specifications

Country
USA
Brand
Apress
Manufacturer
Apress
Binding
Paperback
ItemPartNumber
Illustrated
UnitCount
1
EANs
9781590594728

Customers who bought this also bought