The Black Art of Multiplatform Game Programming

The Black Art of Multiplatform Game Programming

Product ID: B00JS7BN70 Condition: New

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Product Description

The Black Art of Multiplatform Game Programming

Until recently, most independent or hobbyist game programming took place on the Microsoft Windows platform. Mac OS and Linux weren’t nearly as popular, and programming on home game consoles was out of the question. Today’s game-programming world is more diverse. THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING is for developers working across a variety of platforms—Windows, Linux, MacOS, Android, etc. Using SDL (Simple DirectMedia Layer), a cross-platform software library, this book features demos and video tutorials for each chapter, and, in addition to multiplatform game programming, covers game engine development, software design, and programming a complete game. Get started in cross-platform development today with THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING.

Technical Specifications

Country
USA
Author
Jazon Yamamoto
Binding
Kindle Edition
Edition
1
EISBN
9781305110397
Format
Kindle eBook
Label
Cengage Learning PTR
Manufacturer
Cengage Learning PTR
NumberOfPages
358
PublicationDate
2014-04-16
Publisher
Cengage Learning PTR
ReleaseDate
2014-04-16
Studio
Cengage Learning PTR