Anime
The anime industry has grown significantly in the last few years,
especially outside of Japan. It has spread rapidly across the world,
with a major increase in the licensing of various series, movies, and
OAVs at an increased rate across multiple regions, and the rise of the
anime network,Animax,
acknowledged as the largest 24-hour anime-only network in the world.
Anime began at the start of the 20th century, when Japanese filmmakers
experimented with the animation techniques also pioneered in France,
Germany, the United States, and Russia. The oldest known anime in
existence first screened in 1917 – a two-minute clip of a samurai
trying to test a new sword on his target, only to suffer defeat.
The success of The Walt Disney
Company's 1937 feature film Snow
White and the Seven Dwarfs influenced Japanese animators. In
the 1960s, manga artist and animator Osamu Tezuka adapted and
simplified many Disney animation-techniques to reduce costs and to
limit the number of frames in productions. He intended this as a
temporary measure to allow him to produce material on a tight schedule
with inexperienced animation-staff. The first feature length animated
film was Momotaro's Divine Sea Warriors directed by Seo in
1945 with sponsorship by the Imperial Japanese Navy
Like all animation, the production processes of storyboarding, voice
acting, character design, cel production and so on still apply. With
improvements in computer technology, computer animation increased the
efficiency of the whole production process.
Anime is often considered a form of limited animation. That means
that stylistically, even in bigger productions the conventions of
limited animation are used to fool the eye into thinking there is more
movement than there is. Many of the techniques used are comprised with
cost-cutting measures while working under a set budget.