Bear McCreary, the score composer for the Battlestar Galactica series has announced that he will also be scoring the soundtrack to Sony’s next big shooter game SOCOM 4. According to the musician, he’s been dreaming of scoring a video game since he was a child.
He posted on his blog that, thanks to the technology at Sony and Zipper, he was able to create a score that perfectly captures the mood of the individual gamer. More than just composing the track though, McCreary will be granting an audience of contest winners to sit in during the recording session for the project.
The score promises to give the well-known US navy seal squad game a reboot, with its elaborate use of instruments and percussion to accompany every environment. Different to its predecessors, the music this time will not include the ol’ red, white and blue themes replete with military marches and patriotic tunes. Rather, the musician has chosen a number of Asian artists and soloist to provide an eight hours of original music.
Unlike other war games, SOCOM takes third-person shooters to a level above that of aim, shoot, fire. The game centres around the leader of a five-person NATO special forces squad deployed near the Straits of Malacca – a key global shipping lane that connects the Pacific and Indian Oceans. He arrives to discover that NATO forces have been destroyed.
The online network game with single-player option is set for a Spring release in SA.