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Rendering & Ray Tracing

Rendering, Geometries, Bitmaps, and Animation
Majosta
Rendering, Geometries, Bitmaps, and Animation
R 4,673
Low Poly 3D Modeling in Blender: Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch
Packt Publishing
Low Poly 3D Modeling in Blender: Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch
R 1,914
Building 3D Worlds with Blender 5.0: A Complete Guide to Designing, Modeling, and Rendering Immersive 3D Environments (Advanced Tech Blueprint Series Book 6)
Building 3D Worlds with Blender 5.0: A Complete Guide to Designing, Modeling, and Rendering Immersive 3D Environments (Advanced Tech Blueprint Series Book 6)
Out of Stock
Foundations of Game Engine Development, Volume 2: Rendering
Katio Kadio
Foundations of Game Engine Development, Volume 2: Rendering
R 3,119
BeckerCAD 15 User Guide: The Complete Step-by-Step Manual for Beginners, Professionals, and Educators - Master 2D Drafting, 3D Modeling, Parametric ... Printing, Automation, and Project Management
Majosta
BeckerCAD 15 User Guide: The Complete Step-by-Step Manual for Beginners, Professionals, and Educators - Master 2D Drafting, 3D Modeling, Parametric ... Printing, Automation, and Project Management
R 1,300
C++ Graphics Programming: Rendering, Shaders and Real-Time Engines: Build Graphics Applications with OpenGL, Vulkan and Modern C++ for Desktop and VR
C++ Graphics Programming: Rendering, Shaders and Real-Time Engines: Build Graphics Applications with OpenGL, Vulkan and Modern C++ for Desktop and VR
Out of Stock
UNREAL ENGINE 5.6 USER GUIDE 2025: Build, Animate, and Optimize Games with the Latest Unreal Engine Tools
Majosta
UNREAL ENGINE 5.6 USER GUIDE 2025: Build, Animate, and Optimize Games with the Latest Unreal Engine Tools
R 1,180
Applied Metal Programming Engineer’s Handbook: Mastering GPU-Powered Graphics, Compute, and Real-Time Rendering Across Apple Platforms (Scalable Code Patterns Book 7)
Applied Metal Programming Engineer’s Handbook: Mastering GPU-Powered Graphics, Compute, and Real-Time Rendering Across Apple Platforms (Scalable Code Patterns Book 7)
Out of Stock
Bevy and Rust 3D Game Programming: A Practical Guide to Real-Time Rendering, ECS, and Game Architecture
Majosta
Bevy and Rust 3D Game Programming: A Practical Guide to Real-Time Rendering, ECS, and Game Architecture
R 1,634
FORCE Fabric: How to Draw Clothes (Force Drawing Series)
CRC Press
FORCE Fabric: How to Draw Clothes (Force Drawing Series)
R 1,819
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