Packt Publishing
Qt 6 C++ GUI Programming Cookbook: Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6
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MASTERING 2D GAME DEVELOPMENT WITH MONOGAME: CROSS-PLATFORM RENDERING AND INDIE ENGINE DESIGN
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Routledge
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
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Routledge
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
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A K Peters/CRC Press
Fundamentals of Computer Graphics: International Student Edition
R 3,688
Independently published
Real-Time Rendering For FPS: Advanced Graphics Pipelines And Visual C++
R 856
The Game Developer's Guide to 3D Rendering: From Pixels to Playable Worlds
R 948
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Photorealism with Twinmotion 2025: Practical Guide to Photorealism 2025
R 2,212
Morgan Kaufmann
An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
R 3,434
Independently published
Mastering Cinema 4D 2026: The Complete Guide to 3D Modeling, Animation, and Motion Graphics (The Future Architect Series)
R 1,541