The Xbox is the first console from Microsoft that ventured into the video game console market, after having collaborated with Sega in porting Windows CE to the Dreamcast console. The Xbox first edition was initially developed by a small Microsoft team that included game developer Seamus Blackley. Microsoft repeatedly delayed the console, which was first mentioned in late 1999 during interviews with then-Microsoft CEO Bill Gates. Gates stated that a gaming/multimedia device was essential for multimedia convergence in the new times, confirmed by Microsoft with a press release. When Bill Gates unveiled the Xbox at the Game Developers Conference in 2000, audiences were dazzled by the console's technology. At the time of Gates' announcement, Sega's Dreamcast was diminishing and Sony's PlayStation 2 was just hitting the streets in Japan.
The era of the Xbox was in August 2005 and was replaced by the Xbox 360 which had more superior storage, audio and video capabilities compared to the original Xbox. The Xbox 360 is also with a removable hard drive add on, Xbox 360 redefines what games look like, sound like, feel like, and play like to engage you like never before. Every Xbox 360 title supports 720p and 1080i high definition resolution or 480p standard definition resolution, in 16:9 widescreen, with anti-aliasing so you enjoy smooth, movie-like graphics and multi-channel surround sound. Vibrant characters display depth of emotion to evoke more dramatic responses, immersing you in the experience.
On November 15, 2002, Microsoft launched its Xbox Live online gaming service, allowing subscribers to play online Xbox games with other subscribers around the world and download new content directly to the system's hard drive. The online service works only with a broadband Internet connection. Approximately 250,000 subscribers signed up within two months of Xbox Live's launch. In July 2004, Microsoft announced that Xbox Live had reached one million subscribers; in July 2005, membership reached two million, and by July 2007 there were more than 3 million subscribers. By May 2009, the number had ballooned to 20 million current subscribers. On February 5, 2010, Marc Whitten posted on gamerscoreblog that Xbox Live support for the original Xbox games would be discontinued as of April 15, 2010